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Wyświetlam posty z etykietą java

LWJGL

The Lightweight Java Gaming Library when someone needs SDL, but an easier package in case of porting. Maybe that's how this library was created, but it ends up, as a very powerful tool to make entertainment software. It is low-level and easy to gain new advantages from libraries like Vulkan on Metal. Cross-platform was in mind like the JVM itself. The library is made for serious developers and it is not recommended for those who learn programming. Links Website:  LWJGL Download:  Download  / you can choose from stable and EE versions with many additional features - section custom Community:  Blog(outdated)  |  Github  |  Wiki  |  Discord   Forum

jMonkeyEngine

Another Monkey in the Zoo, if you are one of the guys who started programming on the hype of Java language, or because of its simplicity, and always wanted to make your own game this engine is welcome. It was designed with all the advantages of Java in mind. The portability of language, making easier the 3D work with the backend from various frameworks, and bullet physics. The engine is ready for mobile, after a few years android got devices that finally have enough computing power to play games. It is now changed to being a simple Java library with a starter project made from their website. Links: Website:  jMonkeyEngine Download:  ProjectChoose  |  SDK 3.6.1 Documentation:  Documentation  |  Github  |  Discord  |  Ask/Forum