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Wyświetlanie postów z styczeń, 2024

Flax Engine

Small project which focuses on graphics. It has visual scripting, with addition of C# and C++ which are standard scripting languages. Because it want to be smaller Unreal it is optimised for the Graphics, it has own way of raytracing. Small student project which is very nice and good to try. Links Website:  Flax Engine Download:  Download - check the linux part Community:  Documentation  |  Github  |  Forum

Esenthel Titan Engine

Engine from era before Unity and Unreal where everyone build their own engines. Now it evolved to gemeral purpose engine and is free except of royalties. For some people it can be outdated due to not using DX12 and Vulcan but they are solid in their work. They are free but with 5% royalties. If you want to look into the source code there is GitHub sponsorship and possibility to check this. Links: Site:  Titan Engine Download:  Esnethel Store Community:  Documentation  |  Forum  |  Discord

Panda3D

So it was one of engines which was develop to help bringing Disney games to the world. It is made for 3D developing but due to its nature connected with python language as scripting it is possible to made games easier. So it is another less known engine but still has many strengths.  Which could be good for enter into the world due to hype for AI and easy learn the scripting due to python language. Links Website:  Panda3D Download:  Download  you need to choose version and the go to other downloads to find the linux builds Community:  Documentation  |  Github  |  Forum  |  Discord

Allegro

Another rock solid library which was created years ago and still has some community which maintain it. It was created for making easier producing entertaining software and games. Mainly language in use - C/C++ Links: Website:  Allegro Download:  Download Docs:  Tutorials  |  Documentation  |  forums  |  Github  |  Discord

raylib

Happy New Year Created by game development teacher with two things in mind, first to be easy for learning programming, second to be modular so you will use only this what you needed. It starts with C as best example for creating games in old times but now have bindings for many languages. It is a framework, you need to have your own ide, follow instructions in their wiki . They support many platform due to OpenGl backend. License for the engine is Zlib. Links Website:  Raylib Download:  Itch.io Community:  Wiki/Github  |  Discord  |  Reddit