Przejdź do głównej zawartości

MonoGame


It is just another good framework, where you can do everything.
Fun fact, it was one of reasons which helps the popularity of C# and DotNet in gamedev, due to problems with XNA on other platforms, developers started to port it with the Mono Framework. The project started as Mono.XNA and ended as MonoGame. Mono from the other side was widely used in Unity 2.X.

Now after many years it is still good foundation to make various of games, but it has it's own problems like support of newer consoles and DX12 libraries. But in the end, if you are .Net developer looking for making hobby game it is very nice package to look.


Links

Website: Monogame

Download: Github | Full Instructions from MonoGame website

Community: Documentation | Forum | Discord | Github

Komentarze

Popularne posty z tego bloga

Ren'Py

The engine which is a synonym for Visual Novel in FOSS world. It was made for it in 2005 and still rocks in their genre. It is made with python. Now like in Godot there is two version one for older projects with only bug fixes and new version 8. Because it is made for VN, and only for this, it is easier for artist and script writers to make games in it. On their forums you can find tutorials for writing and how to make everything from idea to deployment the game. Links Website:  RenPy Download:  8.x  |  7.x Community:  Documentation  |  Forum  |  Discord  |  Github

Unity

The engine which make the indie gamedev on another level of popularity. Low entry, 2D and 3D capabilities, popular scripting with C#, many types of exports to other platforms, even Nintendo started with them to say hello for indie devs on 3DS.  From the other side problem with licensing and with linux runtime. It is true that it will be easier to make build for windows and use proton or wine to run than native varsion. But the company behind are trying to make it easier. Even after last problems with runtime and licensing fee which made big exodus of users that ship is still on the water. It is solid engine, nothing less nothing more. But with another year some people could think that it is easier to develop on windows version than native. Links Website:  Unity Download:  Linux Hub download Community:  Blog  |  Forum  

GB Studio

Another retro engine, but this time limited to one platform and not the genre. It was created for making roms for first Nintendo handheld. Due to block programming it is easy to make games. Due to possible export in from for the device so it can be run on it. But due to enhancements the limits were removed and users can made bigger games than 32K. In the end it is nice engine for everyone which gave ability to made games for handheld. Due to nature of the engine it has predefined genre of games, but they can be connected in one. So nothing can stop you from making your own zelda/pokemon/castlevania gae in one. Links Website:  GD Studio Download:  Latest - itch.io  |  Old releases Community:  Reddit  |  GitHub  |  Documentation