Przejdź do głównej zawartości

Drag[en]gine

It looks like another student's approach to making his dreams come true. There is a long way before it will look like the AAA, but for an indie who is ambitious or knows the CPP, it would be very helpful.

I wish good luck to the developer, due to a really nice project and the Unix philosophy behind it.



Links

Website: Drag[en]gine

Download:Github | itch.io - you can support the developer here

Community: Wiki | Discord | Github | API documentation

Komentarze

Popularne posty z tego bloga

Nu

The engine has a promising future. It is clearly an experiment due to the language F#, but it is nice to see something new on the market. It has a nice approach using the Tiled editor for 2D and Blender for 3D. The only cons in the future could be support for OpenGL 4.1, which is old, but as the dev wrote on his page, it is widely supported.   Links Website:  Nu Download:  Github, getting started page Community:  Wiki  |  Discord

Godot

Now with version 4, it is the most complete and universal engine in the world of FOSS. It is small, efficient, and has a helpful community. There are two versions of the engine that are currently supported. Now there is the 4th generation, which has been redesigned in many ways, with Vulkan as the main graphics backend, and the gdScript, which was redesigned, faster and more reliable than before. The 3rd series, which is the old version, is now mainly in maintenance mode. God for older computers with integrated graphics, but it wouldn't get too many new features like the 4.x. Some people say that there is a lack of documentation, but it was true at the beginning of the project. Now the problem does not exist. The cons, sometimes due to new features, there is the possibility that the project will break with the new version of the engine, and there will be no possibility of reversing. But in the end, it is possible to stick with one version for longer. Links Website:  Godot Download:...

Unreal Engine

Industry standard software comes to wigwam. There is nothing to write here, one of best if not the best engine if someone look mainly on the graphic side of the project. If you want to work on the software with the quality of AAA this engine is one of better choice, there are more game studios which take it as their main engine. The software is matured enough to not worry that company will exit in any moment. If someone think about this engine there is a big ecosystem, from starting with download the engine to sell it in the Epic store, the cons is that it is still not on Linux. The problem could be the high requirements for the developing, someone says that this engine is nice for artists, they can made quickly beautiful landscape and program it with the blueprint. The price of the engine is 5% of royalties after the game reaches 1 million USD in their lifetime gross revenue. Website:  Unreal Download:  Register to get the source code Community:  Documentation  |...